A Nonobscuring Eye Tracking Solution for Wide Field-of-View Head-mounted Displays
We present a solution for integrating a binocular eye tracker into current state-of-the-art lens-based head-mounted displays (HMDs) without affecting the available field-of-view on the display. Estimating the relative eye gaze of the user opens the door for HMDs to a much wider spectrum of virtual reality applications and games. Further, we present a concept of a low-cost head-mounted display with eye tracking and discuss applications which strongly depend on or benefit from gaze estimation.
| Author(s): | Michael Stengel, Steve Grogorick, Lorenz Rogge, Marcus Magnor |
|---|---|
| Published: | April 2014 |
| Type: | Misc |
| Howpublished: | Poster @ Eurographics 2014 |
| Presented at: | Eurographics 2014 |
| Project(s): | Reality CG |
@misc{stengel2014eghmd,
title = {A Nonobscuring Eye Tracking Solution for Wide Field-of-View Head-mounted Displays},
author = {Stengel, Michael and Grogorick, Steve and Rogge, Lorenz and Magnor, Marcus},
howpublished = {Poster @ Eurographics 2014},
month = {Apr},
year = {2014}
}
Authors
-
Michael Stengel
Fmr. Researcher -
Steve Grogorick
Fmr. Senior Researcher -
Lorenz Rogge
Fmr. Researcher -
Marcus Magnor
Director, Chair