Computer Graphics
TU Braunschweig

Integrating multiple depth sensors into the virtual video camera


Integrating multiple depth sensors into the virtual video camera

In this ongoing work, we present our efforts to incorporate Microsoft Kinect depth sensors into a multi camera system for free view-point video. Both the video cameras and the depth sensors are consumer grade. Our free-viewpoint system, the Virtual Video Camera, uses image-based rendering to create novel views between widely spaced (up to 15 degrees) cameras, using dense image correspondences. The introduction of multiple depth sensors into the system allows us to obtain approximate depth information for many pixels, thereby providing a valuable hint for estimating pixel correspondences between cameras.


Author(s):Kai Ruhl, Kai Berger, Christian Lipski, Felix Klose, Yannic Schröder, Alexander Scholz, Marcus Magnor
Published:August 2011
Type:Article in conference proceedings
Book:Proc. SIGGRAPH (ACM)
Presented at:SIGGRAPH
Note:SIGGRAPH '11: ACM SIGGRAPH 2011 Posters
Project(s): Multiple Kinect Studies  Who Cares?  Virtual Video Camera  Reality CG 


@inproceedings{ruhl2011siggraph,
  title = {Integrating multiple depth sensors into the virtual video camera},
  author = {Ruhl, Kai and Berger, Kai and Lipski, Christian and Klose, Felix and Schr{\"o}der, Yannic and Scholz, Alexander and Magnor, Marcus},
  booktitle = {Proc. {SIGGRAPH}},
  organization = {{ACM}},
  note = {{SIGGRAPH} '11: {ACM} {SIGGRAPH} 2011 Posters},
  pages = {1},
  month = {Aug},
  year = {2011}
}

Authors