The virtual video camera: Simplified 3DTV acquisition and processing

We present the Virtual Video Camera, and end-to-end image-based free viewpoint framework. Novel spatial and temporal views are rendered from a set of unsynchronized, uncalibrated video streams. These loose requirements make outdoor recordings with consumer grade camcorders possible. Sophisticated visual effects can be devised in post-production, and stereoscopic output videos can be rendered with a variable baseline. Our Virtual Video Camera integrates seamlessly into traditional 2D and 3D post-production workflows.
Author(s): | Christian Lipski, Felix Klose, Kai Ruhl, Marcus Magnor |
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Published: | May 2011 |
Type: | Article in conference proceedings |
Book: | Proc. 3DTV-CON (IEEE Computer Society) |
Presented at: | 3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON) |
Project(s): | Image-space Editing of 3D Content Virtual Video Camera Reality CG |
@inproceedings{lipski20113dtv, title = {The virtual video camera: Simplified 3{DTV} acquisition and processing}, author = {Lipski, Christian and Klose, Felix and Ruhl, Kai and Magnor, Marcus}, booktitle = {Proc. 3{DTV}-{CON}}, pages = {1--4}, month = {May}, year = {2011} }
Authors
Christian Lipski
Fmr. Senior ResearcherFelix Klose
Fmr. ResearcherKai Ruhl
Fmr. ResearcherMarcus Magnor
Director, Chair