Computer Graphics
TU Braunschweig

The virtual video camera: Simplified 3DTV acquisition and processing


The virtual video camera: Simplified 3DTV acquisition and processing

We present the Virtual Video Camera, and end-to-end image-based free viewpoint framework. Novel spatial and temporal views are rendered from a set of unsynchronized, uncalibrated video streams. These loose requirements make outdoor recordings with consumer grade camcorders possible. Sophisticated visual effects can be devised in post-production, and stereoscopic output videos can be rendered with a variable baseline. Our Virtual Video Camera integrates seamlessly into traditional 2D and 3D post-production workflows.


Author(s):Christian Lipski, Felix Klose, Kai Ruhl, Marcus Magnor
Published:May 2011
Type:Article in conference proceedings
Book:Proc. 3DTV-CON (IEEE Computer Society)
Presented at:3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON)
Project(s): Image-space Editing of 3D Content  Virtual Video Camera  Reality CG 


@inproceedings{lipski20113dtv,
  title = {The virtual video camera: Simplified 3{DTV} acquisition and processing},
  author = {Lipski, Christian and Klose, Felix and Ruhl, Kai and Magnor, Marcus},
  booktitle = {Proc. 3{DTV}-{CON}},
  pages = {1--4},
  month = {May},
  year = {2011}
}

Authors