Computer Graphics
TU Braunschweig

A Point-based Approach to PDE-based Surface Reconstruction


A Point-based Approach to PDE-based Surface Reconstruction

Variational techniques are a popular approach for reconstructing the surface of an object. In previous work, the surface is represented either implicitly by the use of level sets or explicitly as a triangle mesh. In this paper we describe new formulations and develop fast algorithms for surface reconstruction based on partial differential equations (PDEs) derived from variational calculus using an explicit, purely point-based surface reoresentation. The method is based on a Moving-Least-Squares surface approximation of the sample points. Our new approach automatically copes with complicated topology and deformations, without the need for explicit treatment. In contrast to level sets, itb requires no postprocessing, easily adapts to varying spatial resolutions and is invariant under rigid body motion. We demonstrate the versatility of our method using several synthetic data sets and show how our technique can be used to reconstruct object surfaces from real-world multi-view footage.


Author(s):Christian Linz, Bastian Goldlücke, Marcus Magnor
Published:September 2006
Type:Article in conference proceedings
Book:Proc. DAGM
Presented at:Deutsche Arbeitsgemeinschaft für Mustererkennung (DAGM)


@inproceedings{linz2006pde,
  title = {A Point-based Approach to {PDE}-based Surface Reconstruction},
  author = {Linz, Christian and Goldl{\"u}cke, Bastian and Magnor, Marcus},
  booktitle = {Proc. {DAGM}},
  pages = {729--738},
  month = {Sep},
  year = {2006}
}

Authors