Light Field Rendering using Matrix Optics
This paper presents a light field rendering framework based on matrix optics. Matrix optics, in contrast to
intersection-based methods such as ray-tracing, has the advantage that a generic series of optic operators can be combined into a single matrix. This enables us to realize a “virtual optical bench” where different setups can be easily tested. We introduce the theoretical foundation of matrix optics and define a set of operators suitable for light fields. We then discuss a wavelet compression scheme for our light field representation. Finally we introduce a real-time rendering approach based on matrix optics suitable for both uncompressed and compressed light fields.
Author(s): | Lukas Ahrenberg, Marcus Magnor |
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Published: | January 2006 |
Type: | Article in conference proceedings |
Book: | Proc. WSCG |
Presented at: | International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG) |
@inproceedings{ahrenberg2006matrixoptics, title = {Light Field Rendering using Matrix Optics}, author = {Ahrenberg, Lukas and Magnor, Marcus}, booktitle = {Proc. {WSCG}}, pages = {177--184}, month = {Jan}, year = {2006} }
Authors
Lukas Ahrenberg
ExternalMarcus Magnor
Director, Chair