Computer Graphics
TU Braunschweig

Realistic Simulation of Human Contrast Perception after Exposure to Frontal Headlight Glare in Driving Simulations


Realistic Simulation of Human Contrast Perception after Exposure to Frontal Headlight Glare in Driving Simulations

Computer-based night driving simulations are used in the automobile industry to evaluate the illumination of the street both for novel lighting functions and the design of new headlights. To be able to draw conclusions from these test results, it is indispensable for the visual quality of the simulation to be perceptually realistic.

The aim of this work is to simulate the experience of glare effects in a night driving simulator by adjusting the display contrast according to human perception.


Author(s):Benjamin Meyer, Clemens Grunert, Sebastian Thomschke, Mark Gonter, Mark Vollrath, Marcus Magnor
Published:May 2011
Type:Article in conference proceedings
Book:Proc. ARVO
Presented at:The Association for Research in Vision and Ophthalmology (ARVO)
Project(s): Simulating Visual Perception 


@inproceedings{MEYER2011ARVO,
  title = {Realistic Simulation of Human Contrast Perception after Exposure to Frontal Headlight Glare in Driving Simulations},
  author = {Meyer, Benjamin and Grunert, Clemens and Thomschke, Sebastian and Gonter, Mark and Vollrath, Mark and Magnor, Marcus},
  booktitle = {Proc. {ARVO}},
  month = {May},
  year = {2011}
}

Authors

  • Benjamin Meyer

    Fmr. Researcher
  • Clemens Grunert

    External
  • Sebastian Thomschke

    External
  • Mark Gonter

    External
  • Mark Vollrath

    External
  • Marcus Magnor

    Director, Chair