ZIPMAPS: Zoom-Into-Parts Texture Maps
In this paper, we propose a method for rendering highly detailed close-up views of arbitrary textured surfaces. Our hierarchical texture representation can easily be rendered in real-time, enabling zooming into specific texture regions to almost arbitrary magnification. To augment the texture map locally with high-resolution information, we describe how to automatically, seamlessly merge unregistered images of different scales. Our method is useful wherever close-up renderings of specific regions shall be provided, without the need for excessively large texture maps.
| Author(s): | Martin Eisemann, Marcus Magnor |
|---|---|
| Published: | November 2010 |
| Type: | Article in conference proceedings |
| Book: | Proc. Vision, Modeling and Visualization (VMV) |
| Presented at: | Vision, Modeling and Visualization (VMV) |
| Project(s): | Photo Zoom |
@inproceedings{Eisemann10ZIP,
title = {{ZIPMAPS}: Zoom-Into-Parts Texture Maps},
author = {Eisemann, Martin and Magnor, Marcus},
booktitle = {Proc. Vision, Modeling and Visualization ({VMV})},
organization = {Eurographics},
pages = {291--297},
month = {Nov},
year = {2010}
}
Authors
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Martin Eisemann
Director -
Marcus Magnor
Director, Chair