Computer Graphics
TU Braunschweig

Simulating Visual Perception


The aim of this work is to simulate glaring headlights on a conventional monitor by first measuring the time-dependent effect of glare on human contrast perception and then to integrate the quantitative findings into a driving simulator by adjusting contrast display according to human perception.


Benjamin Meyer, Steve Grogorick, Mark Vollrath, Marcus Magnor:
Simulating Visual Contrast Reduction during Night-time Glare Situations on Conventional Displays
in ACM Transactions on Applied Perception, vol. 14, no. 1, pp. 4:1-4:20, July 2016.

Benjamin Meyer, Mark Gonter, Clemens Grunert, Sebastian Thomschke, Mark Vollrath, Marcus Magnor:
Realistic Simulation of Human Contrast Perception after Headlight Glares in Driving Simulations
in Proc. ACM Applied Perception in Computer Graphics and Visualization (APGV), August 2011.

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